
Engadget had a chance to interview Nintendo of America's main man, Reggie Fils-Aime before the Spike TV interview.
"Engadget: Where is Nintendo right now with the development of the Revolution?
Reggie Fils-Aime: We have been sharing the controller mechanics with developers across the world. We have shipped over a thousand controller dev kits to developers so that they can begin getting experience with the controller mechanics. The response to the controller has been fantastic. Developers are truly embracing the innovation. They're embracing the approach and quite frankly, they're embracing our vision; our vision of creating games that are as sophisticated as the core gamer wants it to be but could also be as straightforward and as accessible as brand new gamers. And that vision, that strategy is what Nintendo is all about. We want to create a system with Revolution that appeals to all types of gamers versus going down a path that, frankly, is a bit exclusionary.
Engadget: You mean in terms of the competition and what they're doing?
Fils-Aime: Exactly. They have gone down a path that is very expensive for consumers, very expensive for developers to create content against, and they're providing a level of horsepower technology that not many consumers want. We in providing to consumers and to developers an approach that is certainly high-tech and certainly powerful enough to create the most sophisticated games, but also has an approach that is open for developers to create whatever type of content they want.
Engadget: Do you think that not having support for high-definition will put the Revolution at a disadvantage with respect to the PS3 and the Xbox 360?
Fils-Aime: Not at all. Only a very small percentage of homes currently have high-definition televisions. All of the next-generation systems will look great, but HD games don't look as good on the majority of regular tv's. The question is which one will have amazing new kinds of games with innovative experience. The answer is Revolution.
You must be examining what Microsoft has done with Xbox Live and Xbox Live Arcade. At last year's E3 you announced that Nintendo was going to offer downloads of games from previous consoles directly to the Revolution, but what kind of support for the overall online experience are you building into the console?
Sure. In terms of the details of Virtual Console, how it will work, the titles available, the entire environment and experience, we plan on sharing much of that detail at E3.
I'm certainly not going to get into it today but, suffice it to say, the approach we've taken with Nintendo Wi-Fi Connection, which is all about great game play, ease of access, total control in the hands of the consumer and a fantastic experience, all of those principles will be applied to the virtual console. We fully expect that consumers who are exposed to the approach will love it. And we'll be prepared to share that information at E3.
Engadget: So networking and all that other stuff will be built into the console?
Fils-Aime: Well, you'll see more at E3.
Engadget: Speaking of GameCube, if you play a GameCube game on the new Revolution console, will you be able to use the Revolution controller or will you have to use the older style of controller?
Fils-Aime: Well, all of the GameCube games will be compatible only with GameCube accessories, so whether it's a WaveBird or whether it's a wired controller, you'll only be able to play those titles with those accessories. Essentially what we're saying is that Revolution titles are the only ones that will leverage the new controller.
Engadget: Will we see some brand new franchises for the Revolution?
Fils-Aime: Yes we will.
Engadget: Something that will be as big as a Nintendogs or a Zelda?
Fils-Aime: That is certainly the goal, but you'll have to tell me when you see it at E3. We will be showing a lot of information about Revolution at E3. You know we've said publicly that this year's E3 will be Revolution's coming out party. Now, we've also been quite clear that there are innovations inherent in Revolution that we will be sharing ongoing. That it is simply not a one time event for us to share information about Revolution and all of its innovation. I have seen blog entries on your site and other sites that criticize us for that, but quite frankly, it's just good business. In terms of letting the consumer know what's involved and sharing that information all the way up until launch.
Engadget: Is Revolution going to be the final name or is it still a code name?
Fils-Aime: It is still a code name.
Engadget: Will you unveil the new name at E3?
Fils-Aime: Maybe."
Source: Engadget
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