Tuesday, June 29, 2004

Visual Impact becomes DS developer

I found this on Total video games:

Visual Impact announces official licensed DS developer status as first details emerge on the project…

Visual Impact today confirmed that it has become a licensed developer for the Nintendo DS, with development believed to be well underway on their first title.

Having worked on number of Nintendo platforms in the past, most recently converting SSX3 to the GameBoy Advance, specific details on the DS title are currently being kept a well hidden secret, although sources seem to indicate that the title will be fully 3D and *possibly* revolve around Dracula in some context.

-Falco 8

Sunday, June 27, 2004

DS's official release date

I found this on Gamecube network:

Nintendo announced today that their upcoming 2 screened handhelds release date and the first party games it will launch with.

The Nintendo DS will be launched on a tentative November 18th 2004, in time for the X-mas season.

These first party games will be availiable at launch:

Animal Crossing DS
Mario Kart DS
Super Mario 64 X 4
Metroid Prime: Hunters
an unknown Super Mario Bros. title
Nintendogs
Pictochat
WarioWare DS

Keep in mind that these are only the first party titles and not a full launch line up. Companies all the way from Namco to Square-Enix have all pledged support of the quirky handheld machine.


EDIT: NinfanBoy commented "Hey, Ninfanboy here. I just wanted to point out that the First-Party launch titles listed in the news is in no way confirmed. Gamecube Network mostly got that news from www.spong.com -- a site that is known to be spreading rumours as facts." Thanks ninfanboy.

Saturday, June 26, 2004

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Friday, June 25, 2004

DS Developers speak

I found this news on quite a few sites:

"Toshihiro Nagoshi, Sega (Super Monkey Ball): Nintendo has asked whether he could develop a version of Super Monkey Ball for the NDS, to which he replied he definitely has an interest in making such a game.

Shinji Noguchi, Namco (Baten Kaitos): He believes that fans of the original game would certainly love to see the Kaitos series hit the Nintendo DS. However, there are still concerns over the battery life that would be required for such a game. Never-the-less, map-based play in the game would be perfect for the touch screen function of the DS.


Koji Igarashi, Konami (Castlevania): If it was to happen it would probably be in the vein of such popular titles as Castlevania: Aria Of Sorrow on the GBA and utilise the touch screen...as soon as he figures out how best to use the touch screen taht is. He finishes his comments be pointing out, rather obviously, that the touch screen could become smeared by children's dirty hands after meals.


Tomonobu Itagaki, Tecmo (Ninja Gaiden): It appears quite apparent that he wishes to work on the NDS, stating that the system would be far better to produce for than the PSP.


Yuji Naka, Sega/Sonic Team (Sonic Heroes): Nintendo actually has already asked whether he would make a Chu Chu Rocket game for NDS - updated from the GBA port of the old DreamCast puzzle title. It is still unclear if this has been given the greenlight or the request denied for the time being. Currently he is busy on the secret Project RUB title, which is apparently to be classed under a new category of gaming.


Director of Silent Hill, Konami: He stated he would gladly make a Silent Hill title. The only problem is that gruesome games do not have the same effect when played on small portable systems. Therefore, perhaps once a version with more of a shooting emphasis is envisaged an NDS version will appear...


Yasumi Matsuno, Square Enix (Final Fantasy XII): He simply stated that the touch screen of the NDS has so much potential for various game types, but tapping and other similar things would likely be the most common uses."

Great new DS Blog

There is a great new blog called the DS WiFi and Wireless Blog covering the DS's Wifi and Wireless capabilities. Be sure to check it out here

I am back... Sort of

I am still in California but I found a computer connected to the internet so I will post a few updates today.

Sunday, June 20, 2004

Last post for a week

This is going to be my last post for a week or so because I am going to California in a matter of hours.

I am very glad looking at the stats, we already have more then 500 (550) views of this site and I believe that we have so far succeeded in being the most updated DS site on the web. Now with the recent addition of Jacob Crowe, we now have 4 people working on the website. By the way I would like to welcome Jacob Crowe to the team, he is our new graphics artist and he was the one to make that lovely picture on the top left side of this post.

I hope you all continue to visit and enjoy this site, but until next time, farewell.

Saturday, June 19, 2004

I will be gone...

For those of you that don't already know, I am going to be leaving for California tomorrow and won't be updating for a week or so. This may be my last post until then so here are some things to keep you going through the week:

Note for these links you will have to copy and paste to your browser, making links out of all these is a lot work. But hopefully I will get to it sometime.

G4 Aricles
http://www.g4techtv.com/feature.aspx?article_key=38
http://www.g4techtv.com/feature.aspx?article_key=759

Game Freaks 365 Articles:
http://gamefreaks365.com/gbafreaks/specialarticles/ds.html

Gamers.com articles
http://www.gamers.com/news/1480681

Cubed-3 articles
http://www.cubed-3.co.uk/modules/news/arti...hp?storyid=2153
http://www.cubed-3.co.uk/modules/news/arti...hp?storyid=2248

News Factor articles
http://www.newsfactor.com/story.xhtml?stor...&story_id=24017

IGN Articles
http://gameboy.ign.com/articles/514/514285p1.html
http://gameboy.ign.com/articles/517/517932p1.html
http://gameboy.ign.com/articles/513/513188p1.html

DIGIT Articles
http://www.digitmag.co.uk/news/index.cfm?f...age=1&pagePos=1

Total Video Games Articles
http://www.totalvideogames.com/pages/artic...article_id=5714

Forbes Articles
http://www.forbes.com/infoimaging/2004/06/...daymatchup.html

Gamespot Articles
http://www.gamespot.com/news/2004/05/11/news_6097113.html

The Register Articles
http://www.theregister.co.uk/2004/05/12/nintendo_ds_comms/

USA Today Articles
http://www.usatoday.com/life/lifestyle/200...ntendo-ds_x.htm

Gamespy Articles
http://cube.gamespy.com/articles/513/513341p1.html?fromint=1

Tech Focus Articles
http://techfocus.org/print.php?id=4416

Ferrago Articles
http://www.ferrago.com/story/3560
http://www.ferrago.com/story/3620

CNet Articles
http://reviews.cnet.com/Nintendo_DS/4505-6...-2.html?tag=top

Those should keep you busy for a while. Next up, DS mockups:
http://www.gizmodo.com/archives/3_new_nint...kups_014343.php
http://www.gizmodo.com/archives/more_ds_mo...ever_014900.php
http://www.gizmodo.com/archives/nintendo_d...hoto_014245.php
http://www.gizmodo.com/archives/images/giz...ds_bounty_1.jpg
http://www.gizmodo.com/archives/t3_magazin...ckup_013922.php
http://www.gizmodo.com/archives/first_nint...fake_013904.php
http://www.ninty.net/forums/index.php?show...st=0entry3621
http://www.lik-sang.com/news.php?artc=3293

Now for some pictures:
http://media.gameboy.ign.com/articles/517/517932/imgs_1.html
http://www.nintendo.com/e3_2004/ds/ds_software.jsp
http://nintendoinsider.com/site/EpluZVpZlZhJoXkYvf.php
http://www.jeux-france.com/articles_dossiers152.html


But better then pics, VIDEOS!
http://www.gameinformer.com/News/Media/Med...E-9426E5B40104}
http://www.e3insider.com/articles/floored/63TIV6VPE1.htm
http://www.nintendo.com/e3_2004/ds/ds_software.jsp
http://www.capitalnews9.com/content/living...=74008&SecID=30
http://www.gcadvanced.com/article.php?artid=2016
http://www.gameinformer.com/News/Media/Med...F-9C31BC0EB196}
http://gameboy.ign.com/articles/515/515497p1.html
http://www.gamespot.com/all_updates/2004/2...7_platform.html (you have to sign up for the gamespot one)

Reminders

I have a few reminders:

1. Remember the lonely poll, please cast your votes so we can see how you like our site.
2. Remember that you can send in your thoughts, questions, or news and they may be posted on the site.
3. Remember if you have something to say, don't hesitate to comment on the posts.

GBA 2 Comfirmed (an interesting article)

I found this on GC Europe:

NOE have confirmed that the next version of the Game Boy is currently in development.


Managing director of NOE, David Gosen, has confirmed that the new Game Boy is already in development, quashing rumours that the DS may in fact be the successor to the GBA.


At the ELSPA games summit, Gosen said that "New Game Boy iterations are under review right now, before the first DS is sold."
It seems Nintendo's tactics are to use the GBA2 as a safety measure to combat the PSP - seeing how the public react to the PSP, then releasing the GBA2 once they know the situation.



One reason Nintendo may have released this little tidbit of information is that many are comparing the PSP to the DS, while Nintendo have always stuck to their statement that the DS is a third pillar, alongside the GBA and GameCube.


There is no other information regarding GBA2 at present, but we'll let you know as soon as there is.

EB Games prices DS games at $50

Gamespot has just recently got wind from EB Games that the DS game price will be $49.99 and we will not get the games until early 2005, although Nintendo stated that they haven't given the DS Games price yet. Gamespot say that the rumor is bogus for now, I sure hope so.

-Falco8

Off topic but cool: Mega laser

This is really cool, check out the web site here.

California

I am going to be on a trip to California for the next two weeks, I may be able to post a little news but I will not be able to recieve email.

Overview: June 18, 2004

I started the day off with some interesting news on Nintendo's release strategy and then continued with some scary news dealing with release dates in the US. Later we had some news about the upcoming GBA 2 and Zelda DS. Then I was glad to welcome NinfanBoy to our team of writers and that just about wraps yesterday up.

Two New DS Video's

Nintendo has just held a conference for the Nintendo DS in London, Gamecube Europe has just went to look at the DS, and they came back with a PictoChat movie and a Warioware movie. Here are the movies:

PictoChat video
http://www.cube-europe.com/movies/pictochatDS_.wmv

WarioWare Inc. DS Video
http://www.cube-europe.com/movies/wariowareDS_.wmv


-Falco8

Friday, June 18, 2004

Welcome NinfanBoy, our newest writer!

Congratulations to NinfanBoy, our newest writer. Welcome to the team NinfanBoy!

Zelda game for DS to support multiplayer

In the latest issue of EGM Magazine, EGM reports that Eiji Aounuma said to expect multiplayer capabilities in the upcoming Zelda game for DS. It will be very interesting to see how they impliment multiplayer, hopefully it will support the DS's Wi-Fi Feature.

Overview: June 17, 2004

In this overview I will discuss yesterday's news.

As many of you may already know, The Nintendo DS News Blog was officialy launched yesterday afternoon. I started it off whith some old news and then posted a fairly lengthy article called Nintendo DS for Dummies. This article's primary focus is to tell you everything you need to know about the DS, it also provides many great links at the end leading you to articles, pictures, mockups and videos.

Later on I posted some more recent news and welcomed Falco8 to our staff.

I also added some things to the side bar such as a poll, a stats counter, some links to DS related sites and the members of our staff. Yesterday we got more then 100 hits to the site which is good considering the only place I mentioned it was the Nintendo Forums.

As I mentioned in one of my earlier posts, feel free to email me with your news, opinions, questions, or staff applications here.

If you have a question related to the DS, email it to me and I will either answer it personally or post it to the site for other people to answer. If you have an opinion you want to express, send it to me and I will post it to the site. If you have news that hasn't already been posted to the site, email me and I will either post it directly to the site or put it into my own format and give you credit for the news. If you would like to join our staff, email me and I will get back to you as soon as possible.

Very interesting article

Here is a very interesting article I found on Ferrago.com:

At a recent ELSPA Games shindig, Nintendo Europe head Dave Gosen admitted that a successor to the GBA is being planned, and that Nintendo's release plans for a new 'true' GameBoy handheld will rest with the successes or failings of the DS at launch. "New Game Boy iterations are under review right now, before the first DS is sold", the Big N chief is quoted as saying, also pointing out the experimental nature of the DS which will affect Nintendo's strategy greatly.
Strong DS sales could mean the next GameBoy is held back until 2007, conversely, if Nintendo feel it is losing ground to Sony, then a 2006 debut is more likely. Nintendo have already admitted that the unique and unusual nature of the DS may mean that it only endears itself to 10% of the handheld market, of course, if consumers approve of the system's various innovations, then Nintendo may have the luxury of holding back another handheld hardware embarkation.

In other news, the GBA SP Tribal edition launches in Europe today, sporting all kinds of 'ethnically' inspired tattoos, if you're interested. Not quite the 'innovation' we had in mind from Ninty, though...

The Nintendo DS to be released in the US early next year?

I have been looking around the web and several sources say that the DS will be released in Japan late this year and the US and Europe early next year. Here are a few:

"The results are absolutely intriguing given that Japan is the only market where the two new handhelds will go toe-to-toe before the end of the year."

"He added that a new Game Boy was being devised in addition to the DS, but Nintendo's release strategy may rest on how well the DS performs in the market when it releases later this year in Japan, and early next year in the US and Europe."

I sure hope that they are wrong on this news, but these articles were released just hours ago while Nintendo's statements that said the DS would be released in the US and Japan late this year were released more then a month ago.

"Nintendo's release strategy depends on how well the DS performs in the market."

I found this article on Eurogamer.net (The source is questionable because he says "but Nintendo's release strategy may rest on how well the DS performs in the market when it releases later this year in Japan, and early next year in the US and Europe." Here is the rest of the article:

"Nintendo has repeated its pronouncement that a successor to the Game Boy Advance is already in the works, although dropped no clues as to when it is planning to launch the system.

Speaking at the recent ELSPA Games Summit, Gosen admitted that "new Game Boy iterations are under review right now, before the first DS is sold", which follow similar comments made by Nintendo boss Satoru Iwata around the time of the DS' initial reports in January this year, who was keen to stress that the DS was more of an experiment in testing the market reaction to a Dual Screen device than any concerted attempt to bring out a successor to the GBA.

He pointed out back then that he couldn't predict how well the DS would go down in the market and that maybe only 10 per cent of its audience would buy it. He added that a new Game Boy was being devised in addition to the DS, but Nintendo's release strategy may rest on how well the DS performs in the market when it releases later this year in Japan, and early next year in the US and Europe.

If the device underperforms and finds that Sony is eating away market share with the PSP, the company may well bring the release of its new Game Boy forward to as early as 2006, but should the DS exceed expectations, Nintendo may consider making the most of its good fortune and delay a true sucessor to te GBA to the following year.

A similar situation occurred back in 2000, when the overwhelming success of the Pokemon franchise and the related boost to Game Boy Color sales meant Nintendo could hold back the GBA as a result.

Meanwhile, Nintendo of Europe launches a limited edition GBA today - the Tribal Edition, featuring a Tatoo on the front. What will it think of next?"

Thursday, June 17, 2004

Comments

The comments system is now working so feel free to comment on all the news, opinions and articles.

New Junior Reporter: FALCO8

Congratulations to FALCO8 the newest member of our staff.

If you would like to become part of the staff, contact me here.

New Poll: How do you like this site?

There is a new poll running asking how you like this site.

DS vs PSP poll

I found this on Cubed-3:

In a recent poll conducted by gaming magazine Famitsu (the multiformat version) pitted the DS against the PSP. The publication asked numerous people of importance to the gaming industry and totted up the results. They show that DS to be a clear overall winner, notching 1629 votes to the PSP's 1269. The 'battle' took place over 12 'rounds. Details below...

ROUND 1: Which console will sell most?
PSP = 102, DS = 137, Don't Know = 111

ROUND 2: Which console will be cheapest?
PSP = 31, DS = 274, Don't Know = 38

ROUND 3: Which console will be out first?
PSP = 98, DS = 152, Don't Know = 101

ROUND 4: Which console will host the most interesting games?
PSP = 66, DS = 172, Don't Know = 111

ROUND 5: Which design do you prefer?
PSP = 251, DS = 42, Don't Know = 58

ROUND 6: Which console are you most likely to actually carry around with you?
PSP = 134, DS = 69, Don't Know = 147

ROUND 7: Which console would you play on a train?
PSP = 140, DS = 91, Don't Know = 119

ROUND 8: Which console the most marked you in term of presentation?
PSP = 104, DS = 89, Don't Know = 154

ROUND 9: Which console has the most interesting functionalities?
PSP = 113, DS = 149, Don't Know = 88

ROUND 10: Which console will have most all-new games?
PSP = 31, DS = 244, Don't Know = 74

ROUND 11: Which will be the easiest to develop for?
PSP = 114, DS = 98, Don't Know = 134

ROUND 12: Which console will be around longest?
PSP = 84, DS = 156, Don't Know = 112

PSP wins five rounds with a total of 1269 votes.
DS is the winner with seven rounds and 1629 rounds.

Staff Needed

We need the following jobs to be filled:

Staff Writers
Designer for Graphics
and News Reporters

To apply for a job, send me an email.

Article: Nintendo DS for Dummies (written by Jeremy Olson)

This is an article I wrote to help DS beginners find out all they need to know about the DS and at the end there are also a lot of goodies for everybody (pics, videos, mockups and such.) Here it is:

Written by Jeremy Olson (bugeye1)


Table of Contents
1. Introduction
2. The Nintendo DS
3. Features
4. Wi-Fi
5. Games
6. FAQ
7. You want more?

Introduction

Why did I create “Nintendo DS for Dummies”? I created this article because there are many people with questions about the DS and instead of having to answer all the individual questions over and over again on the forums, why not just answer them all in one foul swoop? I also created this article for people who know a lot about the DS but would like to know a lot more about it. (Oh yeah, BTW just because you are reading this article doesn’t mean you are a dummy.)
How long is this article? This article is not long at all. I created it so that anybody could read it in a matter of minutes, but it has some great videos, articles and pictures of the DS at the end.
For those of you that want to know the basics of the Nintendo DS (what it is, what it looks like, what games will be available for it, etc.) You need only to read through chapter 1-4. For those of you that would like to know everything there is to know about the Nintendo DS, read the whole book. For those of you who know pretty much everything about the DS but would like to spend lots of time drooling over videos and articles about the DS, skip to the last chapter, there you will find lots of links to articles, pictures and videos of the Nintendo DS. Now enough with the jibber jabber, on to the good stuff.

The Nintendo DS

You want to know what the Nintendo DS is? Alright, lets go. The Nintendo DS is a new mobile gaming system made by Nintendo. It was officially announced during Nintendo’s pre-E3 press conference where Nintendo showed off the new and innovative features that the DS had to offer. Now that you have a general idea of what the DS is, I will tell you a list of features and answer some questions that you may have along the way.

Features
I will paste the list of features provided by Nintendo and explain further the ones that you may have questions about. The words in italic format are my comments.

Dual Screens: Two LCD screens offer one of the most groundbreaking game-play advances ever developed: experiencing a game from two perspectives at once. Imagine the possibilities. In a racing game, drivers might see their own vehicle's perspective on one screen and an overall track view on the other. In a role-playing game, the action could take place on the first screen while the second provides a reference for a player's tools inventory. Game play also could use both screens at once, offering a giant boss for heroes to defeat. In the future, games could be created allowing users to play games on one screen while text messaging other DS users on the other. Each 3-inch screen can reproduce a true 3-D view and is backlit to assure comfortable play in any lighting condition.

Touch Screen: The lower screen will offer something never before provided by any game device: PDA-like touch capabilities. Players no longer have to rely on just buttons to move characters or shift perspectives. They can navigate menus or access inventory items simply by touching the screen with stylus or fingertip. A software-based keyboard might even allow the screen to be used as an input center for games and messaging. The possibilities are limited only by developers' imaginations. The screen will have a tougher film cover for durability, and will come with a stylus.

Microphone: An available microphone port means that in the future, players might need only to tell their games what to do. DS software could identify everything from voice commands to hand-clapping. Players might be able to move their characters simply by telling them which way to go. The voice capabilities also could allow gamers to chat with one another over the Internet while playing. The developers may think of different ideas of how to manipulate this feature, but an example is this: You are playing a game of Mario Kart with your friend across the street (via the DS’s wireless capabilities,) your friend wins, you could turn on the microphone and start talking smack to him. This is just an idea I made up and it doesn’t mean Nintendo will implement this feature into Mario Kart, but it is possible.

Wireless: DS users will be able to connect with a local wireless network of up to 16 players. Nintendo's guaranteed range is 30 feet, but will extend far beyond that depending on circumstances. It assures high response rates required for real time game play, and will make use of both IEEE 802.11 and Nintendo's proprietary communication protocol, which provides low battery consumption. Players will be able to chat and play games without any connecting cords, completely untethered. The DS technology also provides for a wireless LAN connection, which could allow a theoretically infinite number of players to connect at a hot spot and compete at a central game hub on the Internet, even if they're thousands of miles apart. There will be a whole section on Wi-Fi later, so hold on to your horses.

Wireless Game Sharing: If software developers desire, multiple players can compete in wireless games, even if only one person has a game card inserted. Players could also test-play games for themselves as long as they stayed connected.

3-D: With the newly developed graphics engine, DS can reproduce impressive 3-D renderings that can surpass images displayed on the Nintendo® 64. Games will run at 60 frames per second, and allow details like fog effects and cel shading.

Sound: The 16-channel sound allows for greatly expanded use of voices and music, and a richer, more immersive game experience. A plug for headphones transmits stereo sound.

Battery & Power Management: The battery is rechargeable and the unit features a low-energy-consumption design. The DS also has Power Management functions of Sleep mode and Standby mode. In Sleep mode, players can stop and resume game play whenever they like. If the user receives a message from a friend or user nearby, DS activates itself from Standby mode.

Processing: The unit will run on two processors, one ARM9 one ARM7. This means that the DS is powerful .

New Media: For its compact cards, the unit uses newly developed semiconductor memory, which allows for lower cost, shorter manufacturing time and memory capacity of more than one gigabit of information. The games are about the size of an SD card.

Dual Slots: Nintendo DS makes a vast library of Game Boy® Advance games readily available. Developers could find ways to make new connections between GBA games and DS games. The GBA port could be used for new hardware, enormously expanding the functional expandability of the DS.

Wi-Fi
Now lets talk a little bit about the DS’s wireless capabilities because there have been many questions in this area. Ninfanboy on the Nintendo forums wrote a very nice article called “all you need to know about WIFI” and many people’s questions have been answered with this article, so instead of writing my own, I feel it best to quote his article instead:

“All You Need to Know About Wi-Fi Written by Ninfanboy
As all of you may know, Nintendo will be set to release Nintendo DS (name subject to change) in November 2004. All of you are looking forward to playing online, but how exactly do you go online with Wi-Fi?
What does Wi-Fi do?
First of all, Wi-Fi stands for Wireless Fidelity. It allows you to connect to the internet without wires. Wi-Fi allows you to send and receive data indoors and out, as long as you are in range of a base station, or Hot Spot as most people call it. Once you are connected to a network, you have the capabilities for online gaming.

What is a Hot Spot?

A Hot Spot is an area within range of a wireless router that will let you connect to a network. As long as you have a wireless router at home, you will be able to play with other people half way across the world. If you don't have a wireless router, fear not, for you can goto busy areas like Starbucks to get free connections. For more information about where places with Wi-Fi are located, go to http://www.wififreespot.com for more information.
Will any certain objects interfere with my wireless connection?
A wireless phone will interfere with your wireless connection depending on the type of your phone. There are three main phone frequencies. The first one is 900 MHz, which is compatible with a wireless network. Another one is the 2.4 GHz, which is unfortunately, not compatible with a wireless network. Lastly, there is the 5.8 GHz frequency, which is compatible with a wireless network

What about the fact that Nintendo said the wireless range of the Nintendo DS is only 100 feet?

When Nintendo said that, they were not actually referring to the capabilities of Wi-Fi. When you are not in a hotspot, you will not be able to connect online. What Nintendo have done is that they have implemented another feature which allows you to connect with other people up to 100 feet apart. Think of this feature as being a super long link cable with out the actual cable.”

Now that you know all the features of the DS, let’s talk just a little bit about what it looks like. Of course it has two screens, L and R buttons on the top, a, b, x and y buttons on the right side, The D-Pad on the left side and it is a foldable design so when you are done playing with it you can fold it and put it in your pocket.

Games
Games are one of the most crucial aspects of a gaming system and Nintendo doesn’t disappoint with its line up of new and innovative games. The list of games is as follows:

Animal Crossing DS
Balloon Trip DS
Bomberman DS
Carving
Cerulean Dreams
Dark Reflections
Dragon Ball Z
Dragon Quest Monsters
Dynasty Warriors
Egg Monster Heroes
Final Fantasy: Crystal Chronicles
Frogger 2005
Gyakutan Saiban
Mario Kart DS
Mario's Face
Mega Man Battle Network DS
Metroid Prime: Hunters
Mobile Suit Gundam Seed
Monster Rancher
Mr. Driller
Need for Speed
New Super Mario Bros.
One Piece
Pac 'n Roll
Pac Pix
PictoChat
Pikachu Demo
Project Rub
Rayman
Sonic DS
Sonic E3 Demo
Special Effects Demo
Spider-Man 2
Spongebob Squarepants
Submarine Demo
Super Mario 64 x4
Table Hockey
Team Ninja DS project [working title]
Ultimate Brain/Card Games
Viewtiful Joe
Wario Ware DS
Yu-Gi-Oh: Nightmare Troubadour

Thanks to IGN for the list.

So those are the games that developers are already working on. Would you like to know how these games will manipulate the DS’s capabilities? Pac ‘N Roll is a great example.
Here is a preview is a preview of Pac ‘N Roll that Matt from DS Central (http://www.dscentral.net) wrote:

“The (code-named) Nintendo DS has a touch screen, everyone knows that, and most people also realize that developers are only too eager to be using it. Most games currently in production for the system use it almost to the exclusion of the conventional buttons, in fact.
Of all these games, perhaps the most appropriate and nifty use of the technology is Pac 'n Roll, a game that bears a greater resemblance to the wonderful Monkey Ball games than the equally wonderful Pac Man franchise. Nonetheless, Pac 'n Roll features the ever-cool yellow ball, the ghastly fruity colored ghosts and the dots, which, as everyone knows are really special "pills."
Unlike the classic Pac Man, Pac 'n Roll takes place in three dimensions, and is multileveled, with all kinds of ramps to jump off, bridges to glide across and pits to fall down, making the levels look incredibly varied and exciting. The developers clearly borrowed some inspiration from SEGA here, with some of the levels have a very distinct 'Monkey Ball' puzzle style to them. The core game-play will, of course, be very Pac Manian (yes, I invented that word) in nature. Players must roll around a level, eating dots and avoiding ghosts. One assumes that a level will be cleared after consuming all the dots within, as, unlike in the Monkey Ball games, there doesn't appear to be a target goal to aim for.
The truly exciting prospect for the game, however, is the control system. No clunky D-pad in sight, nope, you will control the bright yellow ball of joy entirely through touch screen. A giant, 3D image of Pac Man dominates the touch screen, and on the other screen is the actual level. On this screen, Pac Man moves in accordance with how he is 'spun' on the touch screen. Spinning is simple, just slide the stylus over the giant Pac Man, and he will spin in accordance with how fast and far the stylus is moved. To roll him forwards, slide the stylus up. To break, or reverse, slide it back. Moving it left or right will turn Pac Man. A simple system? Yes, but it should turn out to be a beautiful one, with gamers having a unprecedented level of control over our hero, and cutting out any frustrations associated with the relatively imprecise digital (or even analogue stick) control.
Graphically, the game is showing just how much more powerful the DS is over any pre-existing handheld systems. The 3D levels are bright, colorful and, although simple, seem quite large, and contain a definite cartoon style charm. Indeed, unlike the GBA, which constructed 3D in a very pixelated and grainy fashion, Pac 'n Roll looks very crisp. Pac Man himself seems to have a good polygon count, looking adequately spherical, as does his larger likeness on the touch screen. Most importantly, the ghosts retain all their cuddly cuteness that makes Pac fans go all warm and fuzzy inside.
Pac 'n Roll is already an example of just how well a touch screen can function in games, and just how much it can add to what would usually be a simple experience. Although the simplicity of Pac 'n Roll is undeniable, provided Namco can implement the ideas properly, we're sure to have one addictive little action game on our hands come the release. “
The possibilities for game-play on the DS are endless, that is what makes it such an exciting system.

FAQ
Now for the FAQ, I will answer some frequently asked questions.

Q: Is the DS the name for Nintendo’s upcoming dual screened system?
A: The DS is the current code name for its new dual screened system, but the real name is still pending.

Q: What does DS stand for?
A: Nintendo said that it stands for Developer System, but it can also stand for Dual Screens.

Q: What kind of graphic capabilities will the DS have?
A: The DS will be able to produce graphics that look better then N64 on both screens.

Q: How much will the DS cost?
A: The president of Nintendo Satoru Iwata stated that the Nintendo DS's price would be in the same range of the GBA: SP. When the SP launched in the US, it costed $100 so I think the price range we are looking at is $100-$150.

Q: Will the DS be able to play GBA games?
A: Yes, it is can. There is two slots, one for GBA games and one for DS games.

Q: WIll the DS be able to play GB and GBC gams?
No, it has been stated several times by Nintendo that it will not be able to play GB and GBC games.

Q: When will the DS be out?
A: Late this year.

Q: Is the Nintendo DS the next generation Game Boy?
A: There has been much discussion on this and nothing is for certain, but Nintendo has stated in the pre-E3 press conference that they would be two separate lines of portable gaming devices. We will just have to wait and see.

Q: What are the DS's competitors?
A: They include the PSP (made by sony, rumored price: $300-$500,) Gizmondo ( I haven't researched this one to much, but from my understanding it will be running a version of windows mobile and will be sold in the UK,) N-Gage (advertised as the Game boy killer but hasn't really hurt the game boy sales at all,) Tapwave Zodiac (I have this one, it is a gaming device and Palm OS PDA in one, it has been great for me so far.)


I hope I have answered all of your questions, if you want more, keep reading.

You want more?

Now that everybody’s questions are answered, on to the fun stuff. Here is a great list of articles about the DS, some include pictures too.
G4 Aricles
http://www.g4techtv.com/feature.aspx?article_key=38
http://www.g4techtv.com/feature.aspx?article_key=759
Game Freaks 365 Articles:
http://gamefreaks365.com/gbafreaks/specialarticles/ds.html
Gamers.com articles
http://www.gamers.com/news/1480681

Cubed-3 articles
http://www.cubed-3.co.uk/modules/news/arti...hp?storyid=2153
http://www.cubed-3.co.uk/modules/news/arti...hp?storyid=2248
News Factor articles
http://www.newsfactor.com/story.xhtml?stor...&story_id=24017
IGN Articles
http://gameboy.ign.com/articles/514/514285p1.html
http://gameboy.ign.com/articles/517/517932p1.html
http://gameboy.ign.com/articles/513/513188p1.html
DIGIT Articles
http://www.digitmag.co.uk/news/index.cfm?f...age=1&pagePos=1
Total Video Games Articles
http://www.totalvideogames.com/pages/artic...article_id=5714
Forbes Articles
http://www.forbes.com/infoimaging/2004/06/...daymatchup.html
Gamespot Articles
http://www.gamespot.com/news/2004/05/11/news_6097113.html
The Register Articles
http://www.theregister.co.uk/2004/05/12/nintendo_ds_comms/
USA Today Articles
http://www.usatoday.com/life/lifestyle/200...ntendo-ds_x.htm
Gamespy Articles
http://cube.gamespy.com/articles/513/513341p1.html?fromint=1
Tech Focus Articles
http://techfocus.org/print.php?id=4416

Ferrago Articles
http://www.ferrago.com/story/3560
http://www.ferrago.com/story/3620
CNet Articles
http://reviews.cnet.com/Nintendo_DS/4505-6...-2.html?tag=top

Those should keep you busy for a while. Next up, DS mockups:
http://www.gizmodo.com/archives/3_new_nint...kups_014343.php
http://www.gizmodo.com/archives/more_ds_mo...ever_014900.php
http://www.gizmodo.com/archives/nintendo_d...hoto_014245.php
http://www.gizmodo.com/archives/images/giz...ds_bounty_1.jpg
http://www.gizmodo.com/archives/t3_magazin...ckup_013922.php
http://www.gizmodo.com/archives/first_nint...fake_013904.php
http://www.ninty.net/forums/index.php?show...st=0entry3621
http://www.lik-sang.com/news.php?artc=3293

Now for some pictures:
http://media.gameboy.ign.com/articles/517/517932/imgs_1.html
http://www.nintendo.com/e3_2004/ds/ds_software.jsp
http://nintendoinsider.com/site/EpluZVpZlZhJoXkYvf.php
http://www.jeux-france.com/articles_dossiers152.html


But better then pics, VIDEOS!
http://www.gameinformer.com/News/Media/Med...E-9426E5B40104} (for this one you are going to have to copy and paste to your browser, make sure to copy and paste the whole thing, these are probably the best of the videos.)
http://www.e3insider.com/articles/floored/63TIV6VPE1.htm
http://www.nintendo.com/e3_2004/ds/ds_software.jsp
http://www.capitalnews9.com/content/living...=74008&SecID=30
http://www.gcadvanced.com/article.php?artid=2016
http://www.gameinformer.com/News/Media/Med...F-9C31BC0EB196}
http://gameboy.ign.com/articles/515/515497p1.html

http://www.gamespot.com/all_updates/2004/2...7_platform.html (you have to sign up for the gamespot one)

I hope all this stuff keeps you busy for a while, have fun playing with your DS in your dreams . If you have any questions, you can contact me at jerrolson@earthlink.net

"Metroid Prime: Hunters" touch screen controls not required

I found this on Planet Gamecube:

Don't like the fact that you'll be required to use the touchscreen for Metroid DS? Worry no more.

Europe's newest Nintendo Official Magazine has a rather informative interview with the one and only Shigeru Miyamoto. Along with a small newsbyte about Mario 128 (Nintendo is still experimenting with it), new information about Nintendo's flagship Nintendo DS title, Metroid Prime Hunters, was unearthed.

Mostly in part due to complaints and worries about the requirement to use the touch screen and stylus to play the game, and the way the DS would need to be held, Nintendo is now planning to include a non-touch screen control option. How exactly the game will play without the touch screen is unclear, but Nintendo is working on it, that's for sure.

The DS and Metroid Prime Hunters are scheduled to hit America by the end of the year, in case you've forgotten.

Nintendogs

Thanks to Cubed-3 for this news:

Many were confused as to whether Nintendogs was a game or not. It was shown at E3 (a very short clip of it), but so far details have been very thin on the ground indeed.

Many thought it was a technical demo, but the fact that it was not shown in detail as a demo at E3 would indeed suggest it is a game; details reaching Cubed3 exclusively today seem to confirm this.

Nintendogs will apparently go under the guise of a cel-shaded animal game, with said animal being a dog. Making use of the DS' voice recognition system, by barking at the dog you get responses. You can also issue commands, train, order and look after your pet.

These new details (if they prove to be true), show yet another way in which you can play games on the DS. However, the idea of barking at a piece of plastic is perhaps not to everyone's liking...

Nintendo DS and PSP price rumors

Here is an article I found on Cubed-3 saying the PSP may be priced at $500!

Cubed³ recently reported that the DS was to be priced somewhere in the region of $199 or lower, whereas the Sony is supposedly aiming at the $250+ bracket with its PSP. However, CNN Money's 'Game Over' column has new news regarding what the actual price for the PSP could be.

Certain Industry analysts believe the new 'wonder' portable could début at around the $500 mark! In addition to this claim, the article points out how Sony is playing too many cards close to its figurative chest. Atari CEO Bruno Bonnell had this to say on the issue,

"What about the breakable aspects of it? If it breaks, can you bring it back and get another one for free? What about the movie strategy? The wireless strategy? The MP3 downloading? We don't know. What about the connectivity issues? We don't know. What about the video output? We don't know."

Whilst true, the same could well be said about Nintendo, although the Kyoto Company has apparently revealed just enough to keep many pundits satisfied for the time being. Bonnell reiterates that Sony is scared to release too many facts now since it would give away the planned high pricepoint, "$500 to start would be my guess." This contrasts starkly to EA CEO Larry Probst's recent comments that placed the PSP between $199 and $249.

Whereas many Nintendo fans would love the $500 mark to be true, it would be more sensible to expect Sony to try its hardest to bring that price down to something like $300 - a happy medium, but still too high to be honest.

Keep it locked to C3 for further news on the DS and PSP situation...


To me $500 seems a little out of the question, I am guessing around $200-$350

DS to be priced similarly with the GBA

I was hesitant to post this news about the DS pricing because I was not sure if it was true or not, but I did some research and emailed Cubed-3 about it and found out that it is actually true. Here is the news post that C3 posted:

Quick News - Nintendo President, Satoru Iwata has stated that in addition to looking to other manufacturers for extra LCD screens to prevent any shortages, the price of the Nintendo DS is to be in the same range as the GBA: SP - which is amazing considering the latest news on the PSP's pricing!

From that I would guess the DS price range is $115-$160 which is great!

GBA Central is now DS Central

Thanks to NINFANBOY for the News:

"GBACentral.net has now changed their coverage towards the NDS. They are quite a popular site with great reviews and previews. So far, their new DS site has a Pac 'n Roll preview, go check it out! It's worth a read!

You can view DS Central here: http://www.gbacentral.net/index.php

Zelda game being developed for the DS

It is comfirmed that a Zelda game is coming to the DS. Thanks to Gamespy for this news:

GameSpy: How many Link games are under way right now?

Aonuma: Three. We have a Game Boy Advance Zelda, a DS Zelda, and this GameCube one.

GameSpy: The DS game has not been announced.

Aonuma: That is correct. It is something for the future.

GameSpy: Does it have a title?

Aonuma: There is no name yet. We don't even have a name for this one (the adult Link) yet.

Nintendo DS Titles

Thanks to IGN for this list of titles being developed for the DS:

Animal Crossing DS
Balloon Trip DS
Bomberman DS
Carving
Cerulean Dreams
Dark Reflections
Dragon Ball Z
Dragon Quest Monsters
Dynasty Warriors
Egg Monster Heroes
Final Fantasy: Crystal Chronicles
Frogger 2005
Gyakutan Saiban
Mario Kart DS
Mario's Face
Mega Man Battle Network DS
Metroid Prime: Hunters
Mobile Suit Gundam Seed
Monster Rancher
Mr. Driller
Need for Speed
New Super Mario Bros.
One Piece
Pac 'n Roll
Pac Pix
PictoChat
Pikachu Demo
Project Rub
Rayman
Sonic DS
Sonic E3 Demo
Special Effects Demo
Spider-Man 2
Spongebob Squarepants
Submarine Demo
Super Mario 64 x4
Table Hockey
Team Ninja DS project [working title]
Ultimate Brain/Card Games
Viewtiful Joe
Wario Ware DS
Yu-Gi-Oh: Nightmare Troubadour

The Nintendo DS officialy announced

The Nintendo DS was officialy announced at Nintendo's pre E3 press conference. The DS features include:
(quoted from nintendo.com)

"Dual Screens: Two LCD screens offer one of the most groundbreaking game-play advances ever developed: experiencing a game from two perspectives at once. Imagine the possibilities. In a racing game, drivers might see their own vehicle's perspective on one screen and an overall track view on the other. In a role-playing game, the action could take place on the first screen while the second provides a reference for a player's tools inventory. Game play also could use both screens at once, offering a giant boss for heroes to defeat. In the future, games could be created allowing users to play games on one screen while text messaging other DS users on the other. Each 3-inch screen can reproduce a true 3-D view and is backlit to assure comfortable play in any lighting condition.

Touch Screen: The lower screen will offer something never before provided by any game device: PDA-like touch capabilities. Players no longer have to rely on just buttons to move characters or shift perspectives. They can navigate menus or access inventory items simply by touching the screen with stylus or fingertip. A software-based keyboard might even allow the screen to be used as an input center for games and messaging. The possibilities are limited only by developers' imaginations. The screen will have a tougher film cover for durability, and will come with a stylus.

Microphone: An available microphone port means that in the future, players might need only to tell their games what to do. DS software could identify everything from voice commands to hand-clapping. Players might be able to move their characters simply by telling them which way to go. The voice capabilities also could allow gamers to chat with one another over the Internet while playing.

Wireless: DS users will be able to connect with a local wireless network of up to 16 players. Nintendo's guaranteed range is 30 feet, but will extend far beyond that depending on circumstances. It assures high response rates required for real time game play, and will make use of both IEEE 802.11 and Nintendo's proprietary communication protocol, which provides low battery consumption. Players will be able to chat and play games without any connecting cords, completely untethered. The DS technology also provides for a wireless LAN connection, which could allow a theoretically infinite number of players to connect at a hot spot and compete at a central game hub on the Internet, even if they're thousands of miles apart.

Wireless Game Sharing: If software developers desire, multiple players can compete in wireless games, even if only one person has a game card inserted. Players could also test-play games for themselves as long as they stayed connected.

3-D: With the newly developed graphics engine, DS can reproduce impressive 3-D renderings that can surpass images displayed on the Nintendo® 64. Games will run at 60 frames per second, and allow details like fog effects and cel shading.

Sound: The 16-channel sound allows for greatly expanded use of voices and music, and a richer, more immersive game experience. A plug for headphones transmits stereo sound.

Battery & Power Management: The battery is rechargeable and the unit features a low-energy-consumption design. The DS also has Power Management functions of Sleep mode and Standby mode. In Sleep mode, players can stop and resume game play whenever they like. If the user receives a message from a friend or user nearby, DS activates itself from Standby mode.

Processing: The unit will run on two processors, one ARM9 one ARM7.

New Media: For its compact cards, the unit uses newly developed semiconductor memory, which allows for lower cost, shorter manufacturing time and memory capacity of more than one gigabit of information.

Dual Slots: Nintendo DS makes a vast library of Game Boy® Advance games readily available. Developers could find ways to make new connections between GBA games and DS games. The GBA port could be used for new hardware, enormously expanding the functional expandability of the DS. "


More info along with some screenshots and videos of the DS can be found here: http://www.nintendo.com/e3_2004/ds/index.jsp

Old News

The first few posts will be old news just to keep you up to date.

Welcome

Welcome to the Nintendo DS News Blog, come here to know anything and everything about the Nintendo DS. This blog will be updated multiple times a day with news, opinions and more about the Nintendo DS.

If you would like to become part of the staff, please email me with an application at jerrolson@earthlink.net

Tuesday, June 01, 2004

Ping Pals Preview

Ping Pals Preview


Genre
Simulation

Publisher
THQ (Toy Headquarters)

Developer
WayForward Technologies

# of Players
16

Release Date
11/21/04

ESRB Rating
Everyone

Price
$19.99



The game that will be the first challenger for Pictochat will hit stores at launch. Ping Pals is basically another messaging program similar to Pictochat that will feature up to 16 player connectability and will have the same basic layout as Pictochat. One of the cool features that Ping Pals has to offer is that too connect with 16 friends only a single game cartridge is needed. Ping Pals, like Pictochat, will be able to send messages using the keyboard or doodles on the screen.

One of the largest differences between Pictochat and Ping Pals is that in Ping Pals you may customize your own avatar (character) to represent yourself when chatting with your friends. To create your avatar you will choose hairstyles, clothing and other accessories available and when you are chatting your avatar will represent you on the screen. You may also win extra gear for your avatar by completing tasks such as making a certain amount of posts or playing mini games such as Hot Potato, Top Ten, Doodle, Pick a Number, and more. These games will keep the game more fun between friends. You may also earn points to buy gear in the single player mode wear you play the mini-games alone to earn the points.

Compared to other DS games coming out, this is the cheapest at $19.99 though it is hard to beat PictoChat's price as there is none at all. If this game was online then it would sell, but until it does go online I don’t see any reason to buy this game. Some advantages it seems to have over Pictochat is the minigame feature which will keep friends chatting for awhile, but everything gets old eventually. The avatar also looks like another interesting feature which help set it apart from Pictochat, but I don’t think this is enough to sell the game with a free similar program bundled with the DS. The one cartridge for 16 players seems to be an upside, but still, Pictochat requires no cartridges for 16 players. Expect this game to sell as well as the Nokia N-Gage. Now we can’t bash THQ for producing this game. It was in the works long before Pictochat was announced to be embedded. If Pictochat didn’t come free I would have to reccomend this game over it, but since this isn’t the case some serious changes need to be made. Based on the concept of this game and how much I would want to buy this game I will give this game a 3/10. Now that may seem incredibly harsh, but the score should help reflect my prediction on how well this game will sell and whether or not the game is worth buying along with other factors.

Picto Chat

Ping Pals


Total Appeal Score: 3/10

-Ultimate Zelda Guru