THQ on the DS
Late Wednesday afternoon, in a conference call with analysts, THQ CEO and President Brian Farrell addressed many issues. What follows are a few of his thoughts:
'Launch is important, but weâd like to remind people that is the low point of installed base. Weâll be at the launch or very near launch for both of the systems [DS and PSP], but weâll manage our brands consistently throughout the life cycle of both those platforms.'
'As weâve said before, we look at DS and PSP as expanding the handheld market. GBA, while it does appeal to a wide demographic, we think its strength is in the kids â aged six to 12, or 13 â category. The DS seems to sort of bridge that, in the 10 to 18 category. Clearly, PSP, with its price point and multi-functionality, looks like itâs targeted at an older gamer or entertainment consumer. So, the fact that thereâs two big entries with strong marketing programs going after an untapped segment of the market is overall positive and grows the market, rather than cannibalizes it. And, I think most of our competitors would share that view as well.
With respect to development expenses, what weâre experiencing on DS is that theyâre certainly higher than on Game Boy Advance, and the way weâre looking at the DS business model is higher development costs, lower product costs ⦠PSP, similar. Higher development costs. Lower product costs. On balance, the model looks like it works and is very similar with the other disc-based businesses that are out there.'
'Weâre supporting both DS and PSP. Weâll support both of them aggressively. Weâll do what we always do at platform launches. Weâll continue to talk to the first parties. Weâll continue to talk to retail. Weâll continue to make our own estimates as to the current and future viability or momentum of both of those platforms and allocate our brands and our development dollars accordingly. Since theyâre both relatively unknown now, we have relatively equal bets on the two platforms, and weâll shift those as the markets change.'
'If you look back to the Nintendo GBA launch, we, along with some other publishers, commanded a premium price point of $39.99 for handheld. And, while not announcing anything now, weâre certainly looking at that to see if thatâs a sustainable price point for both DS and PSP and, certainly within the initial launch timeframe, we wouldnât want to rule out price points like that.'â
Wow! It looks like THQ is pulling out everything on the Nintendo DS and Sony PSP, and I think there might be a typo in there, but I thought all games will be $29.99 not $39.99? Oh well, if they say their games will cost $39.99 good for them.
Article from: Nintendojo
-Falco8
'Launch is important, but weâd like to remind people that is the low point of installed base. Weâll be at the launch or very near launch for both of the systems [DS and PSP], but weâll manage our brands consistently throughout the life cycle of both those platforms.'
'As weâve said before, we look at DS and PSP as expanding the handheld market. GBA, while it does appeal to a wide demographic, we think its strength is in the kids â aged six to 12, or 13 â category. The DS seems to sort of bridge that, in the 10 to 18 category. Clearly, PSP, with its price point and multi-functionality, looks like itâs targeted at an older gamer or entertainment consumer. So, the fact that thereâs two big entries with strong marketing programs going after an untapped segment of the market is overall positive and grows the market, rather than cannibalizes it. And, I think most of our competitors would share that view as well.
With respect to development expenses, what weâre experiencing on DS is that theyâre certainly higher than on Game Boy Advance, and the way weâre looking at the DS business model is higher development costs, lower product costs ⦠PSP, similar. Higher development costs. Lower product costs. On balance, the model looks like it works and is very similar with the other disc-based businesses that are out there.'
'Weâre supporting both DS and PSP. Weâll support both of them aggressively. Weâll do what we always do at platform launches. Weâll continue to talk to the first parties. Weâll continue to talk to retail. Weâll continue to make our own estimates as to the current and future viability or momentum of both of those platforms and allocate our brands and our development dollars accordingly. Since theyâre both relatively unknown now, we have relatively equal bets on the two platforms, and weâll shift those as the markets change.'
'If you look back to the Nintendo GBA launch, we, along with some other publishers, commanded a premium price point of $39.99 for handheld. And, while not announcing anything now, weâre certainly looking at that to see if thatâs a sustainable price point for both DS and PSP and, certainly within the initial launch timeframe, we wouldnât want to rule out price points like that.'â
Wow! It looks like THQ is pulling out everything on the Nintendo DS and Sony PSP, and I think there might be a typo in there, but I thought all games will be $29.99 not $39.99? Oh well, if they say their games will cost $39.99 good for them.
Article from: Nintendojo
-Falco8






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