Urbz
The Urbz: Sims in the City DS
Platform: Nintendo DS
Publisher: Electronic Arts
ESRB: E
Release Date: November 17, 2004
Category: Simulation

Hello, I'm Westmarch, DS Update's new Junior Reporter. For those of you who need visual comfort...
The Urbz: Sims in the City DS was one of the Nintendo DS' six launch titles, but it is definitely not the most jaw-dropping. What is revealed in this game is little more than an add-on to the Game Boy Advance version of the game, which is not much at all. It offers virtually no challenge and represents a offers a very small amount of touch screen functionality.
Gameplay
This is where the game lacks least. While offering nearly endless missions, the game sends you into a frenzy! If you are not using the toilet, then you are taking a shower or a nap. Pausing every five minutes just to comfort your character is a real pain and you will quickly tire of it. Your character's role in the game is also extremely limited. When you first start your file, you are asked a series of lamentable questions which will determine your status and such. You begin as a janitor who has just been fired. You are then arrested for stealing, and thrown in jail. You get out, rent a pad, and that is where your journey starts... Or ends, really. It all matters on how much patience you have.

Graphics
High-resolution sprites and ill-fated NPCs will keep you smiling through your time with this game. The environments are limited, and mediocre at best. There is really nothing special about the game's visuals excepting some of the objects surrounding your character. It is definitely not a reason to purchase this title.

Replay
The Urbz: Sims in the City DS has virtually no replay value. I cannot provide any reason for playing through this title more than once (if that). And with a price tag of $40, you are better off saving your money for something more worthwhile (try Super Mario 64 DS if you have not already). It is difficult to describe just how pain-stakingly weak this title's replay value is. Let's just leave it at that.
Controls
Lackluster, but giving in a way that sometimes REQUIRES you to use the touch screen (i.e. saving). So, once again, the touch screen offers no worthwhile functionality throughout the entirety of this title. It is sad, really, when I think of what this game is and what it COULD have been. The controls are, however, relatively easy to adjust to. The D-Pad is simplistic in nature, and the buttons are put to good use.
Audio
Perhaps one of the most agitating aspects of The Urbz: Sims in the City DS is its music. Repetitive and limitless, it is sure to get on your nerves. The sound effects are decent, and you'll grow to like the squeaky sounds of NPCs when you interact with them.

Pros:
* Interesting simulation experience
* Good visuals
* Good sound effects
Cons:
* Annoying music
* No replay value
* Very little touch screen functionality
Overall
Overall, this game has a low-end level of value. It does not present itself well, and should be considered a fluke amidst the other titles in the Nintendo DS' line-up.
Gameplay: 3/5
Graphics: 3/5
Replay: 1/5
Controls: 3/5
Audio: 3/5
-- Westmarch (Westmarch@gmail.com)
Platform: Nintendo DS
Publisher: Electronic Arts
ESRB: E
Release Date: November 17, 2004
Category: Simulation

Hello, I'm Westmarch, DS Update's new Junior Reporter. For those of you who need visual comfort...
Happy now?
The Urbz: Sims in the City DS was one of the Nintendo DS' six launch titles, but it is definitely not the most jaw-dropping. What is revealed in this game is little more than an add-on to the Game Boy Advance version of the game, which is not much at all. It offers virtually no challenge and represents a offers a very small amount of touch screen functionality.
Gameplay
This is where the game lacks least. While offering nearly endless missions, the game sends you into a frenzy! If you are not using the toilet, then you are taking a shower or a nap. Pausing every five minutes just to comfort your character is a real pain and you will quickly tire of it. Your character's role in the game is also extremely limited. When you first start your file, you are asked a series of lamentable questions which will determine your status and such. You begin as a janitor who has just been fired. You are then arrested for stealing, and thrown in jail. You get out, rent a pad, and that is where your journey starts... Or ends, really. It all matters on how much patience you have.

The game offers decent gameplay, but nothing spectacular.
Graphics
High-resolution sprites and ill-fated NPCs will keep you smiling through your time with this game. The environments are limited, and mediocre at best. There is really nothing special about the game's visuals excepting some of the objects surrounding your character. It is definitely not a reason to purchase this title.

The sprites work well with the backgrounds and scenery, despite a few minor glitches.
Replay
The Urbz: Sims in the City DS has virtually no replay value. I cannot provide any reason for playing through this title more than once (if that). And with a price tag of $40, you are better off saving your money for something more worthwhile (try Super Mario 64 DS if you have not already). It is difficult to describe just how pain-stakingly weak this title's replay value is. Let's just leave it at that.
Controls
Lackluster, but giving in a way that sometimes REQUIRES you to use the touch screen (i.e. saving). So, once again, the touch screen offers no worthwhile functionality throughout the entirety of this title. It is sad, really, when I think of what this game is and what it COULD have been. The controls are, however, relatively easy to adjust to. The D-Pad is simplistic in nature, and the buttons are put to good use.
Audio
Perhaps one of the most agitating aspects of The Urbz: Sims in the City DS is its music. Repetitive and limitless, it is sure to get on your nerves. The sound effects are decent, and you'll grow to like the squeaky sounds of NPCs when you interact with them.

As annoying as the music is, you will be able to forgive it for the irresistable NPC squeaks and grunts.
Pros:
* Interesting simulation experience
* Good visuals
* Good sound effects
Cons:
* Annoying music
* No replay value
* Very little touch screen functionality
Overall
Overall, this game has a low-end level of value. It does not present itself well, and should be considered a fluke amidst the other titles in the Nintendo DS' line-up.
Gameplay: 3/5
Graphics: 3/5
Replay: 1/5
Controls: 3/5
Audio: 3/5
Final Score: 2.6/5 (average)
-- Westmarch (Westmarch@gmail.com)






1 Comments:
Yer a fag. Even if this is an old discussion, what you have said is pure bias. Did you even beat the game? I did. I LOVED it. The music was excellent, the graphics were exellent, why? Because it was a copy of the gba rom plopped on the DS for extra support. A smart reporter should also look into what they are summarising, no? Replay value is sadly, a big 0, but I feel replay value shouldn't count for RPG's like this. And the whole point of ANY sims game, is to maintain who you are playing as. If you cant handle it, tough beans, too bad. If you REALLY cant handle it, sell the game, and dont report about it just because you hated it.
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